
There may even be some of the AI you want already written.Īlso there are subreddits dedicated to stuff like this with game programming.By using visual studio 2019, you can code faster, work smarter and this is the best IDE (integrated development environment) till now will a lot of new features. So you have a whole lot more steps ahead of you that, within two months, will change a lot of your opinions on where you want to spend your energies towards. The C# you end up needing for a basic game is so minimal you could easily do it in VSC if you wanted. You don't need C# for a minute while you learn the basics of Unity. I have a spiral notebook filled with various things about it) but I installed Unity and am taking the basic tutorials. Not that you're asking for my opinion but I'll offer it instead as I, too, am working on my own game (although I'm mostly still in the writing up a lot of ideas. What will happen is you'll be hunting weird memory leaks (which usually don't matter for games because you close them entirely often and no services remain in the background, and memory leaks that are heavily out of control are usually pretty obvious relatively quick where they are for small scale things). You'll still be in the learning steps about now. Go Community.Īs I think about it - the fact you're asking implies you have ZERO need for Enterprise right now. There's nothing you need from Enterprise. I just scrolled their the feature differences. Unity and VSC is how many games are made. I don't know about VS.Īlthough, there's potentially no benefit for you with Enterprise - so you could avoid the heartache alltogether. Half the time it's "just provide a college email address" the other half makes you regularly reverify.

Unless you have a specific reason to what Enterprise, you can probably roll with Community edition as others have said.Ī LOT of Microsoft stuff is either free or cheap for students.


So i wanted to make games with visual studio enterprise
